int O2ImageGetHeight;
int O2ImageGetWidth;
int __objc_class_name_CGLPixelSurface;

//OPENGL
int CGLSetParameter;
int CGLUnlockContext;
int CGLCreateContext;
int CGLReleaseContext;
int CGLSetCurrentContext;
int CGLFlushDrawable;
int CGLLockContext;
int CGLUnlockContext;
int CGLChoosePixelFormat;
int CGLReleasePixelFormat;
int CGLDescribePixelFormat;
int CGLGetParameter;
int CGLRetainContext;

//unused
int CGContextDrawShading()
{
	printf("CGContextDrawShading\n");
	return 0;
}

int CGContextCopyBits()
{
	printf("CGContextCopyBits\n");
	return 0;
}
int CGContextSetRenderingIntent()
{
	printf("CGContextSetRenderingIntent\n");
	return 0;
}

